Thankfully, there's a whole new arsenal of familiar weapons to experiment with, ranging from the Vampire Killer and Throwing Axe to Holy Water.ĭead Cells: Return to Castlevania - Teaser.Īll this action's framed by a story that'll put players alongside the likes of Richter Belmont and Alucard, brought to life with a 60-tune soundtrack featuring original and reimagined Castlevania music. Previously described by Evil Empire as "our very own love letter to the granddad of Dead Cells", Return to Castelvania - as the expansion is officially known - will usher in two new biomes inspired by the Konami platforming classic, taking to players through the spooky outskirts and candle-lit interior of Dracula's Castle.Īs they journey deeper into Vlad's pad, brave adventurers will face enemies from all across the Castlevania series, including mermen, bone throwers, haunted armour and, as one of three bosses to grace the DLC, Dracula himself. The Kickstarter campaign for Dead Cells: The Rogue-Lite Board Game will be launched sometime this Spring, with pledge amounts and estimated delivery dates yet to be confirmed.December brought the surprise news that Dead Cells - the superb rogue-like action-platformer from developers Motion Twin and subsidiary Evil Empire - would be joining forces with Konami to release a paid Castlevania expansion, and we've now been given a first proper (if rather brief) look at its retro-inspired action courtesy of a first gameplay trailer. Besides Scorpion Masque, Dead Cells: The Rogue-Lite Board Game will be co-published by Motion Twin – the developer and publisher of the original Dead Cells video game - and Evil Empire. Wheels shares some of Dicebreaker's most anticipated board games set to come out soon.ĭead Cells: The Rogue-Lite Board Game was co-designed by the aforementioned Antoine Bauza and Ludovic Maublanc, as well as Corentin Lebrat and Théo Rivière. Alternatively, players can spend their Cells in a mysterious well that may or may not have a purpose. Players can also grow their loot capacity with blueprints, as well as increase their health pool and slots for items. Mutations will go into character decks, giving them new cards to use in fights – with players able to choose from three decks: brutality, survival and tactics. Fighting enemies and exploring the castle will give players the opportunity to acquire more power scrolls, weapons, equipment and Cells: all of which will make them stronger.Ĭells gathered from enemies can be spent at The Collector in order to grant the player character permanent mutations which will remain with them, even if they die during their adventures in the video game board game. Whenever players encounter an enemy, they will be able to use their unique deck of Beheaded cards to perform a variety of actions, with every class having their own approach to combat. During the game, players can travel through branching paths within the castle’s different biomes, with each type containing its own rogue’s gallery of enemies for players to fight. In the game, players will be able to choose from various playable versions of the Beheaded before exploring the castle. Instead, whenever the player character dies, they must start from the beginning of the castle, but with all the knowledge, experience and Cells they’ve managed to collect along the way.ĭead Cells: The Rogue-Lite Board Game will adapt the original video game into a dungeon-crawler board game for one to four players. Part of the Metroidvania genre of video games – or games that feature a large location requiring plenty of exploration and backtracking – Dead Cells challenges players to make as much progress as possible before dying, as there are no lives in the game. The original Dead Cells sees players controlling a Beheaded – a strange character who’s seemingly able to survive without a head – as they explore a series of labyrinthine biomes within an enormous castle. Dead Cells, the indie video game, is getting turned into a board game by the designers of 7 Wonders – Antoine Bauza – and Cyclades: Bauza and Ludovic Maublanc.Īnnounced by Scorpion Masque, one of the co-publishers of the upcoming board game, Dead Cells: The Rouge-Lite Board Game is an adaptation of the 2018 indie video game.
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